resources

  1. The hardware and software needs of an executing program. Examples include CPU, memory, disk, printer, terminal (or workstation). These are allocated to the programs process by the operating system. See also operating system, process, terminal, workstation.

  2. Visual and other attributes that can be chosen at run time. Resources can be chosen using command line options or using other platform-specific methods. On X/Motif systems, resources can be specified using predefined resource names in various files. On Windows, the Control Panel application can set color resources for all applications on the system. 4GL statements and ATTRIBUTE settings can override resource choices made through a platforms native resource management systems.

See also attribute, graphical user interface.